![]() ![]() ![]() ZeroBrane Studio supports Markdown formatting in comments, which supports text formatting and references to other Lua files and external resources. Packaged versions of ZeroBrane Studio distributed from the project website include educational materials for Lua with more than 50 simple scripts and examples, demonstrating use of Lua with Turtle graphics and Spirograph scripts. The open source plugin repository currently lists 45 plugins that range from simple plugins that customize the environment to more complex ones that provide real-time watches, document map, or split screen editing. ZeroBrane Studio includes support for plugins written in Lua. ![]() The live coding is supported for Lua interpreters and several other environments. In addition to debugging Lua applications, ZeroBrane Studio also supports live coding, which allows making changes to the application code while the application is running and seeing the results of the changes in the application. Gideros source code runner game software#The IDE also supports on-device debugging for Corona SDK and Gideros Mobile software development kits, with the application running on a mobile device and the IDE running on a desktop computer. The debugger supports the following functions: step through the code, set/remove breakpoints, inspect variables and expressions using the Watch window, inspect the call stack with local values and upvalues (local values defined in the outer scope of the current function) using the Stack window, suspend/resume the running application, and run Lua commands in the Console window. ZeroBrane Studio provides local, remote and cross-platform debugging for applications executing Lua code. It has also been used in teaching undergraduate and graduate class on mobile application development. There are several books Īnd tutorials that cover using ZeroBrane Studio with various game and mobile toolkits. ZeroBrane Studio provides integration and debugging support for Lua 5.1, Lua 5.2, Lua 5.3, and LuaJIT interpreters integrated into various products: CoronaSDK, Cocos2d, Moai SDK, LÖVE, Gideros, Redis, Torch, Adobe Lightroom, Nginx Lua scripts and more.
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